Do you think of your users as “dumb,” trying your best to make “idiot-proof” apps? If so, you’re on your way to a UX fiasco and here’s why.
Selling icons is a good way to add to your income. It works for design students and experienced designers alike. You just need to know some basic tricks.
The intersection of Disney and UX and why learning how to draw Mickey Mouse will change your approach to design.
Bonus: a breathtakingly beautiful animated short by Glen Keane as well as a list of useful links
How to turn text from an incomprehensible gray brick to the main form of communication with users.
Learn the right way to think, and why pixel perfect isn’t always perfect. Here’s a very profound and meticulous guide to understanding it all. Chapter 6 from the book “Designing Products People Love,” by Scott Hurff, which we recommend highly.
Motion plays a key role in bringing material design to life. Join John Schlemmer, Material Motion Lead, as he gives the scoop on new design guidance and shares his approach to motion in apps like Google Calendar and Inbox by Gmail.
Using SVG for icons, color fade on hover, curving text around an image, and other useful tips.